Showing posts with label windows mobile. Show all posts
Showing posts with label windows mobile. Show all posts

Wednesday, 11 April 2012

Nokia Lumia 610 now comes with NFC Support


Nokia has announced the NFC version of recently launched Lumia 610 Windows smartphone. NFC allows two devices to communicate with each other on radio & also transfer data from one device to other.
Comes with Windows Phone 7.5 Mango OS and 800 Mhz processor, the smartphone is the 8th one to join the NFC range of Nokia. The Nokia Lumia 610 NFC will be headed to Orange network first. Specification wise the Windows phone from Nokia sports a 3.7 inch capactive touchscreen display with Corning Gorilla Glass protection, a high end 5MP camera with geo-tagging and face detection.


Connectivity wise it comes with Wi-Fi, Bluetooth, HDMI, USB, A-GPS, WAP, EDGE data and boosted by a 1300 mAh battery for up to 720 hours of battert life.

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nokia 800 review by admin





awesome phone to be reviewed















Monday, 9 April 2012

Nokia Lumia 800C(cdma)



Highlights

  • - 1.4GHz CPU
  • - 3D Graphics HW Acclerator
  • - 3.7" 800x480 AMOLED ClearBlack Display
  • - 8MP Carl Zeiss Cam

  • Nokia Lumia 800 is the first cdma. Windows Phone from Nokia for Chinese customers. It features the same single slab design as Nokia N9. It comes with Special Nokia apps such as Nokia Drive,Nokia Maps,Nokia Music and Nokia Store

  • Network
    Technology / Frequency Bands
    CDMA : MHz HSDPA : 900/2100 MHz

    Battery
    Type
    Li - Ion
    Capacity
    1450 mAh
    Standby
    265 hours
    Talktime
    780 mins

    Built
    Dimensions
    116.5x61.2x12.1 mm
    Weight
    142 g
    Form Factor
    bar
    Colors
    Cyan,Black,Magneta

    Display
    Size
    480x800 pixels
    Type
    color : AMOLED
    Colors
    16000000 colors
    Secondary Display
    no

    Camera / Imaging / Video
    Camera
    Yes 8.1 MP
    Resolution
    3264x2448 pixels
    Zoom
    yes
    Flash
    yes
    Secondary Camera
    no

    Connectivity
    Bluetooth
    Yes
    Irda
    No
    Wlan/Wi-fi
    Yes
    USB
    yes
    GPS
    yes

    Data
    GPRS
    Yes
    EDGE
    Yes
    3G
    Yes
    Internet Browsing
    Yes , Internet Explorer 9

    Media
    Audio Playback
    Yes
    Video Playback
    Yes
    Ringtones
    64 polyphonic MP3/MIDI/WAV/AMR
    FM Radio
    Yes
    3.5mm Headphone Jack
    yes

    Memory
    Inbuilt
    16 GB
    Memory Slot
    No

    Messaging
    SMS
    Yes
    MMS
    Yes
    Email
    Yes

    Software
    Operating System
    Windows Phone 7


Saturday, 9 July 2011

Windows Phone 7 review

Have you been looking for the definitive review of Windows Phone 7? Well, look no further. Microsoft's next (and perhaps final) opportunity to break back into the smartphone race has officially begun, and Engadget has been cranking on a variety of launch devices across several continents to see if the platform holds water.

Back in July we took a deep dive on Windows Phone 7 using a developer device that Microsoft handed out to journalists, and now we're back for the full review. What we realized going into this process was that really very little had changed between the summertime preview and the new OS' fall launch. Even though there have been tweaks and fixes in Microsoft's mobile experience, there hasn't been any addition so large that we felt the software required a completely fresh look. Instead, what we needed to do was go back to the observations made during our initial experience with the OS, compare it to the final product, and figure out where the company improved (or diminished) specific facets of the operating system. And of course, we finally had a real chance to use Xbox Live and third party applications -- two of the crucial elements of this OS. So, below is our re-edited, refreshed take on Windows Phone 7, complete with real answers to nagging questions, and our definitive score of Microsoft's great smartphone hope at version 1.0. Read on for the full story!

Overall look and feel
What you've likely already seen of the Windows Phone 7 user interface has barely changed since our last look.

As before the "Metro" UI is in full effect here, meaning lots of very 2D, stark blocks of color and text. Actually, 2D isn't quite right -- the interface utilizes a lot of layers within a single page, so when you're swiping through menus you get a kind of parallax scrolling effect reminiscent of 16 bit side-scrollers (think Castlevania for the SNES). It actually works really well here, giving a sense of depth and detail but not detracting from the content Microsoft is putting up front. Of course, the controversial cut-off text is still present, and while we happen to like the way it looks, it's definitely an acquired taste, and there are times when it just doesn't work, like in the Office hub where PowerPoint looks like it reads "PowerPoir."


We're still extremely impressed by the software's touch responsiveness and speed. In fact, this is probably the most accurate and nuanced touch response this side of iOS4. It's kind of stunning how much work Microsoft has done on the user experience since we first saw this interface -- everything now comes off as a tight, cohesive whole. We haven't seen any substantial interface lag while using the device, and the short transitions between applications or pages are well suited to the overall experience, although we'd appreciate a way to shorten them or turn them off in some cases -- we don't necessarily need to watch the homescreen tiles spin away and back again every time we open and close apps.


Getting around the OS really comes down to three main sections: the homepage "tiles," (a list of glanceable information, updates, and favorite apps or people), the application list (an alphabetical list of all your applications), and the "hub" pages (really a kind of in between point that's sandwiched between a full on app and a menu). We found the overall navigation of the UI to be really quite intuitive, despite the fact that a good number of options and in-app menus are accessible only through a long press... something you're not really made aware of in most cases. The long press becomes a bit like the skeleton key of the OS -- you just have to try it and see what kind of functionality it unlocks. Once you get into the habit of holding down on items instead of wildly searching for the next screen or tile, it makes a lot of sense, but it does take some getting used to.


We do have to question whether a long list of tiles and a long list of applications is superior to a grid (as seen in webOS, iOS, and Android). Honestly, scrolling down a long alphabetical list to find what you're looking for here isn't much easier than paging through a grid. And unlike iOS, webOS, Android, and even BlackBerry 6, there's no universal search option here to help you quickly find what you want. That's one thing we didn't expect to find ourselves missing, but became very noticeable very quickly. There's also only one homescreen and customization space is limited by the tile layout, so you end up scrolling vertically to find the right hub or app there too -- contrast that to Android, iOS, or BlackBerry, where you can arrange multiple home screens at will and quickly develop an organized workflow. We'd like to see options for three- or four-row tile rows at the very least -- it would go a long way towards making the homescreen more efficient.